Hakkar Shall Live Again Voice Line

American game designer (born 1973)

Chris Metzen

Chris Metzen BlizzCon 2009.jpg

Metzen at the 2009 BlizzCon

Born

Christopher Vincent Metzen


(1973-11-22) Nov 22, 1973 (age 48)
Occupation
  • Game designer
  • creative person
  • author
  • voice thespian
Years active 1993–2016
Employer Warchief Gaming
Blizzard Amusement (sometime)
Title Senior Vice President, Story and Franchise Development
Spouse(southward)

Kat Hunter

(m. )

Children iii
Website www.warchiefgaming.com

Christopher Vincent Metzen (built-in Nov 22, 1973)[1] is an American game designer, artist, voice thespian, and author known for his work creating the fictional universes and scripts for Blizzard Entertainment'due south three major accolade-winning media franchises: Warcraft, Diablo and StarCraft. Metzen was hired by Blizzard Entertainment as an animator and an artist; his kickoff work for the company was with the video game Justice League Job Force.[2]

Metzen was the Senior Vice President of Story and Franchise Development at Blizzard Amusement and assisted the company's projects past providing phonation talent for a number of characters, nigh notably the orc character Thrall, as well every bit contributing to artistic character pattern. Metzen retired in September 2016 to spend more time with his family unit.

In his most recent work, Metzen co-authored graphic novels, Transformers: Autocracy and Transformers Monstrosity with writer Flint Dille and creative person Livio Ramondelli.[3]

Career [edit]

Metzen began his career in pattern subsequently applying to Blizzard Entertainment, then known as Chaos Studios, on the recommendation of a friend who had seen his work. He was quickly recruited past the company, although Metzen states that at the time he did not really know what Blizzard Amusement dealt with, bold it was a graphic pattern studio rather than a video game programmer.[2]

Metzen's first work for the company was with the game Justice League Task Force, in which he provided artwork and grapheme blitheness.[2] Around the same time, Metzen also contributed to 1994's Warcraft: Orcs and Humans by working on artwork, illustrations and the game'southward documentation.[4] Afterwards video games by Blizzard Entertainment would often include Metzen's work in manual design, illustration and concept fine art. Nonetheless, Metzen's role in developing later Warcraft games increased significantly with 1995's Warcraft Ii: Tides of Darkness, which gave him the opportunity to work on the game's fantasy-based fictional universe in add-on to designing the game'due south diverse scenarios and missions.[5]

In 1996, Blizzard Entertainment launched its 2nd major franchise with the office-playing game Diablo. Diablo 's fictional universe was created by David Brevik, Metzen and fellow designer Pecker Roper, and Metzen too provided vocalization acting for some of the game'due south characters.[6] On occasion, Metzen would provide vocalization talent for later video games. In 1998 he took the part of lead designer on the science fiction strategy game StarCraft. Along with James Phinney, Metzen again provided the game's all-encompassing story and script, as well as organizing the vocalisation casting for the game.[7] In 1999, Metzen wrote a curt story set in the StarCraft universe with fellow Blizzard Amusement employee Sam Moore. The story, entitled Revelations, was published in the spring consequence of Amazing Stories with encompass artwork by Samwise Didier.[8] Returning to the Diablo series in 2000 with Diablo II, Metzen worked on the game's story, script and artwork.[9] In 2001, he published a novel prepare in the Warcraft universe, entitled Of Blood and Honour.[10]

With 2002's Warcraft 3: Reign of Chaos, Metzen was the creative managing director, a role he would hold in all of Blizzard's later on video games, and provided the game's story concept and script.[eleven] Metzen's work with 2004's massively multiplayer online role-playing game World of Warcraft was not as extensive as his earlier piece of work, but he all the same contributed with script writing, artwork and voice piece of work.[12]

Metzen appear in early 2005 that he was working on a graphic novel series independent of Blizzard Entertainment. The series, entitled Soldier: 76, is set in a second American ceremonious war in 2010, with increased domestic and global terror threats and the increase in power for the US federal government over that of local state governments serving as a background. Metzen wrote the series' script, while Brazilian artist Max Velati was responsible for the illustration and painting of the volume.[thirteen] Soldier: 76 would later appear equally a character in Overwatch, Blizzard'south online first-person shooter game, released in May 2016.[14] [15]

Chris Metzen teamed with author Flint Dille and artist Livio Ramondelli to create the 12-part, bi-weekly digital comic series Transformers: Autocracy. Autocracy was published past IDW Publishing in 2012. The serial focused on the days only before the Great War. Information technology is set afterwards Megatron Origin, and presents the Decepticons equally an established force, sowing dissent beyond Cybertron primarily through terrorist actions. The series focuses on Orion Pax, an Autobot commander charged with rooting out these cells. Transformers: Autocracy was released every bit a collected Trade Paperback in July 2012 with a bonus forward authored past Metzen. Autocracy was followed by Transformers: Monstrosity in 2013[16] and Transformers: Primacy in 2014.[17] [xviii]

Metzen made a cameo appearance in the 2016 Warcraft picture, as a turbaned perfume vendor in Stormwind.[19] On September 12, 2016, Metzen announced that he was retiring from Blizzard Amusement later on nearly twenty-three years with the company.[20] In Nov 2018, Metzen made an appearance at Blizzcon 2018 in the World of Warcraft Q&A line, where he inquired about the return of the Horde'south "true Warchief". Afrasiabi responded that if a fictional job board opening were to exist posted needing a Warchief, that he (Afrasiabi) would give Metzen a call.[21] He returned to the part of Thrall for the "Safe Haven" cinematic, released in May 2019,[22] and voiced Thrall in Earth of Warcraft: Boxing for Azeroth.[23] Metzen voiced the Dragon-King Avizandum in the third flavour of the Netflix's animated series The Dragon Prince.[24] He reprised his role as Thrall once again in Globe of Warcraft: Shadowlands.

Personal life and artistic influences [edit]

He first started creating comics at the age of twelve, but he held an interest in drawing since at least 6.[2] A fan of Dungeons & Dragons, Metzen cites the Dragonlance series of novels and Star Wars as the primary inspirations for his fantasy and scientific discipline fiction creations,[ii] and names fantasy and comic book artists such equally Walt Simonson and Keith Parkinson as his creative inspirations.[25]

He defines his artistic fashion equally having been "heavily influenced past Walt Simonson's and Jim Lee's pencilling styles for grade" while preferring the "costuming, themes and general feel of Larry Elmore and Keith Parkinson'southward fantasy paintings".[25]

Voice over roles [edit]

Video games [edit]

  • Diablo - Leoric
  • StarCraft – Marine, Battlecruiser, Ghost
  • Warcraft Iii: Reign of Anarchy – Thrall
  • Warcraft III: The Frozen Throne – Thrall, Vol'jin
  • Earth of Warcraft – Thrall, Vol'jin, Orcs, Nefarian, Ragnaros, Hakkar the Soulflayer
  • World of Warcraft: The Burning Crusade – Thrall, Vol'jin
  • World of Warcraft: Wrath of the Lich King – Thrall, Vol'jin, Varian Wrynn, Deathbringer Saurfang/Dranosh Saurfang, Bronjahm
  • StarCraft Ii: Wings of Liberty – Marine, Battlecruiser, Tauren Marine
  • Earth of Warcraft: Calamity – Thrall, Vol'jin, Varian Wrynn, Nefarian, Ragnaros, Hakkar the Soulflayer
  • World of Warcraft: Mists of Pandaria – Thrall, Arcanital Mara'kah, Helm Halu'kal, Nalak the Storm Lord, War-God Jalak
  • Starcraft II: Heart of the Swarm – Marine, Battlecruiser
  • Hearthstone – Thrall, Various minions
  • World of Warcraft: Warlords of Draenor – Thrall, Varian Wrynn
  • Heroes of the Storm – Thrall, Varian Wrynn, Imperius
  • StarCraft Two: Legacy of the Void – Marine, Battlecruiser
  • Globe of Warcraft: Legion – Thrall, Varian Wrynn, Knuckles Hydraxis
  • Overwatch – Bastion
  • World of Warcraft: Boxing for Azeroth – Thrall
  • Globe of Warcraft: Shadowlands - Thrall, Varian Wrynn

Television [edit]

  • The Dragon Prince – Thunder / Avizandum

References [edit]

  1. ^ Schiesel, Seth (February 10, 2005). "The Game Is a Hit, But the Work Isn't Done". The New York Times . Retrieved September 12, 2008.
  2. ^ a b c d eastward Vortex, Cecil (Apr 21, 2008). "An Interview with Chris Metzen". Archived from the original on July 6, 2008. Retrieved July 21, 2008.
  3. ^ "SDCC 2012 Coverage: IDW announces Transformers MONSTROSITY". Seibertron. July 14, 2012.
  4. ^ "Warcraft: Orcs and Humans credits". Allgame. Retrieved July 28, 2008.
  5. ^ Underwood, Peter (1999). "Warcraft Two: Tides of Darkness Credits". Warcraft Ii Battle.net Edition (manual). Blizzard Amusement. p. 94.
  6. ^ "Diablo credits". Allgame. Retrieved July 28, 2008.
  7. ^ Underwood, Peter; Roper, Bill; Metzen, Chris; Vaughn, Jeffrey (Apr 1, 1998). "Credits". StarCraft (manual). Blizzard Entertainment. p. ninety.
  8. ^ "StarCraft is an Amazing Story". IGN. March 23, 1999. Archived from the original on February 21, 2002. Retrieved August 26, 2008.
  9. ^ "Diablo II credits". Allgame. Retrieved July 28, 2008.
  10. ^ "Warcraft: Of Blood and Honor (eBook)". Simon & Schuster. Retrieved July 28, 2008.
  11. ^ "Credits". Warcraft 3: Reign of Chaos (manual) . Blizzard Entertainment. 2003. p. 90.
  12. ^ "World of Warcraft credits". Allgame. Retrieved July 28, 2008.
  13. ^ Metzen, Chris (Feb 15, 2005). "Battle Reports: Soldier: 76". Sons of the Storm. Retrieved July 22, 2008.
  14. ^ Grayson, Nathan (April 28, 2016). "One Overwatch Character Has Been Around For More A Decade". Kotaku . Retrieved May 24, 2017.
  15. ^ "Warcraft, Diablo Creator Joins "Digital Webbing Presents" #16". Comic Book Resource. July 7, 2004. Retrieved May 24, 2017.
  16. ^ "Derelicts". Seibertron . Retrieved November ane, 2017.
  17. ^ "Primacy #1". Seibertron . Retrieved November 1, 2017.
  18. ^ "Revisitocracy - A Seibertron.com Retrospective on IDW Publishing Autocracy, Monstrosity, Primacy". Seibertron. March one, 2017. Retrieved Nov 1, 2017.
  19. ^ Chris Metzen on Warcraft Set, Demon Hunter Armor in Dressing Room, Kinndy Sparkshine in Legion - Wowhead News
  20. ^ "Retirement Announcement". Retrieved September 12, 2016.
  21. ^ "Chris Metzen at Blizzcon 2018 Globe of Warcraft Q&A". Retrieved November three, 2018.
  22. ^ "Cinematic: "Safe Haven"". Archived from the original on December 21, 2021. Retrieved June half-dozen, 2019.
  23. ^ "Of import World of Warcraft character returns in patch 8.2". Polygon. May 2, 2019. Retrieved June vi, 2019.
  24. ^ "Chris Metzen is playing Thunder in Dragon Prince season 3, which seems pretty appropriate". Blizzard Lookout. October 10, 2019. Retrieved November xxx, 2019.
  25. ^ a b "Artist profile: Chris Metzen". Sons of the Storm. Retrieved July 21, 2008.

External links [edit]

  • Media related to Chris Metzen at Wikimedia Commons
  • Chris Metzen at IMDb

macadiegrealwas.blogspot.com

Source: https://en.wikipedia.org/wiki/Chris_Metzen

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